vulcast-vertical/cmake/windows/helpers.cmake
Vulcast 0e83ab9eef Initial import from Aitum/obs-vertical-canvas v1.6.4
Forked for Vulcast branding changes.
Licensed under GPL-2.0.
2026-06-29 22:58:49 +01:00

108 lines
3.9 KiB
CMake

# CMake Windows helper functions module
include_guard(GLOBAL)
include(helpers_common)
# set_target_properties_plugin: Set target properties for use in obs-studio
function(set_target_properties_plugin target)
set(options "")
set(oneValueArgs "")
set(multiValueArgs PROPERTIES)
cmake_parse_arguments(PARSE_ARGV 0 _STPO "${options}" "${oneValueArgs}" "${multiValueArgs}")
message(DEBUG "Setting additional properties for target ${target}...")
while(_STPO_PROPERTIES)
list(POP_FRONT _STPO_PROPERTIES key value)
set_property(TARGET ${target} PROPERTY ${key} "${value}")
endwhile()
string(TIMESTAMP CURRENT_YEAR "%Y")
set_target_properties(${target} PROPERTIES VERSION 0 SOVERSION ${PLUGIN_VERSION})
install(TARGETS ${target} RUNTIME DESTINATION "${target}/bin/64bit" LIBRARY DESTINATION "${target}/bin/64bit")
install(
FILES "$<TARGET_PDB_FILE:${target}>"
CONFIGURATIONS RelWithDebInfo Debug Release
DESTINATION "${target}/bin/64bit"
OPTIONAL
)
if(TARGET plugin-support)
target_link_libraries(${target} PRIVATE plugin-support)
endif()
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>"
COMMAND
"${CMAKE_COMMAND}" -E copy_if_different "$<TARGET_FILE:${target}>"
"$<$<CONFIG:Debug,RelWithDebInfo,Release>:$<TARGET_PDB_FILE:${target}>>"
"${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>"
COMMENT "Copy ${target} to rundir"
VERBATIM
)
target_install_resources(${target})
get_target_property(target_sources ${target} SOURCES)
set(target_ui_files ${target_sources})
list(FILTER target_ui_files INCLUDE REGEX ".+\\.(ui|qrc)")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" PREFIX "UI Files" FILES ${target_ui_files})
configure_file(cmake/windows/resources/resource.rc.in "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc")
target_sources(${CMAKE_PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc")
endfunction()
# Helper function to add resources into bundle
function(target_install_resources target)
message(DEBUG "Installing resources for target ${target}...")
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/data")
file(GLOB_RECURSE data_files "${CMAKE_CURRENT_SOURCE_DIR}/data/*")
foreach(data_file IN LISTS data_files)
cmake_path(
RELATIVE_PATH
data_file
BASE_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data/"
OUTPUT_VARIABLE relative_path
)
cmake_path(GET relative_path PARENT_PATH relative_path)
target_sources(${target} PRIVATE "${data_file}")
source_group("Resources/${relative_path}" FILES "${data_file}")
endforeach()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data/" DESTINATION "${target}/data" USE_SOURCE_PERMISSIONS)
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>/${target}"
COMMAND
"${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/data"
"${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>/${target}"
COMMENT "Copy ${target} resources to rundir"
VERBATIM
)
endif()
endfunction()
# Helper function to add a specific resource to a bundle
function(target_add_resource target resource)
message(DEBUG "Add resource '${resource}' to target ${target} at destination '${target_destination}'...")
install(FILES "${resource}" DESTINATION "${target}/data" COMPONENT Runtime)
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>/${target}"
COMMAND "${CMAKE_COMMAND}" -E copy "${resource}" "${CMAKE_CURRENT_BINARY_DIR}/rundir/$<CONFIG>/${target}"
COMMENT "Copy ${target} resource ${resource} to rundir"
VERBATIM
)
source_group("Resources" FILES "${resource}")
endfunction()