76 lines
3.2 KiB
PowerShell
76 lines
3.2 KiB
PowerShell
#Requires -Version 5.1
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<#
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.SYNOPSIS
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Build Vulcast Vertical OBS plugin - v6 (writes cmake cache directly)
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#>
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param()
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$ErrorActionPreference = 'Stop'
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$CacheDir = Join-Path $env:LOCALAPPDATA "vulcast-build"
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$PluginDir = Join-Path $CacheDir "vulcast-vertical"
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$buildDir = Join-Path $PluginDir "build_x64"
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Write-Host "=== Vulcast Vertical Build v6 ===" -ForegroundColor Cyan
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# 1. Find VS Build Tools
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$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
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if (!(Test-Path $vswhere)) { throw "VS Build Tools not found" }
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$installPath = & $vswhere -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath 2>$null
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if (!$installPath) { throw "VS Build Tools not found" }
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$vcvarsall = Join-Path $installPath "VC\Auxiliary\Build\vcvarsall.bat"
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# 2. Clone or update plugin source
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if (!(Test-Path (Join-Path $PluginDir ".git"))) {
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Write-Host "[1/4] Cloning source..." -ForegroundColor Cyan
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git clone --depth 1 "ssh://git@git.216-75-142-55.sslip.io:2222/wawadmin/vulcast-vertical.git" $PluginDir
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} else {
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Write-Host "[1/4] Pulling updates..." -ForegroundColor Cyan
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git -C $PluginDir pull
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}
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# 3. Write CMakeUserPresets.json to avoid long command lines
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Write-Host "[2/4] Writing cmake presets..." -ForegroundColor Cyan
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$preset = @{
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version = 6
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configurePresets = @(
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@{
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name = "vulcast-local"
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displayName = "Vulcast Local Build"
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generator = "Visual Studio 17 2022"
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architecture = "x64"
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binaryDir = "${sourceDir}/build_x64"
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cacheVariables = @{
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CMAKE_BUILD_TYPE = "Release"
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CMAKE_SYSTEM_VERSION = "10.0.18363.657"
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QT_VERSION = "6"
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}
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}
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)
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} | ConvertTo-Json -Depth 10
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$presetPath = Join-Path $PluginDir "CMakeUserPresets.json"
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Set-Content -Path $presetPath -Value $preset -Encoding UTF8
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# 4. Configure cmake
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Write-Host "[3/4] Configuring cmake..." -ForegroundColor Cyan
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New-Item -ItemType Directory -Path $buildDir -Force | Out-Null
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cmd /c "call `"$vcvarsall`" x64 && cmake --preset vulcast-local -S `"$PluginDir`""
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if ($LASTEXITCODE -ne 0) { throw "cmake configure failed" }
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# 5. Build
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Write-Host "[4/4] Building DLL..." -ForegroundColor Cyan
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cmd /c "call `"$vcvarsall`" x64 && cmake --build `"$buildDir`" --config Release"
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if ($LASTEXITCODE -ne 0) { throw "Build failed" }
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# Find and install DLL
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$dll = Get-ChildItem -Path $buildDir -Recurse -Filter "vulcast-vertical.dll" -ErrorAction SilentlyContinue | Select-Object -First 1
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if (!$dll) { $dll = Get-ChildItem -Path $buildDir -Recurse -Filter "vertical-canvas.dll" -ErrorAction SilentlyContinue | Select-Object -First 1 }
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if (!$dll) { $dll = Get-ChildItem -Path $buildDir -Recurse -Filter "*.dll" -ErrorAction SilentlyContinue | Where-Object { $_.FullName -notmatch "Qt6|obs" } | Select-Object -First 1 }
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if ($dll) {
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$pluginsDir = Join-Path $env:ProgramFiles "obs-studio\obs-plugins\64bit"
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if (!(Test-Path $pluginsDir)) { $pluginsDir = Join-Path $CacheDir "obs-plugins"; New-Item -ItemType Directory -Path $pluginsDir -Force | Out-Null }
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Copy-Item $dll.FullName $pluginsDir -Force
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Write-Host "`nDone! DLL: $pluginsDir\$($dll.Name)" -ForegroundColor Green
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} else {
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throw "DLL not found in build output"
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}
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