vulcast-vertical/.github/actions/package-plugin/action.yaml
Vulcast c5b35d8ec8
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Build Windows DLL / Build for Windows (push) Waiting to run
Add CI build infrastructure from OBS plugin template
Added GitHub Actions workflow and build scripts from
obsproject/obs-plugintemplate for Windows DLL builds.

Push to GitHub and go to Actions tab to build the DLL.
2026-06-29 23:08:27 +01:00

113 lines
3.5 KiB
YAML

name: Package plugin
description: Packages the plugin for specified architecture and build config.
inputs:
target:
description: Build target for dependencies
required: true
config:
description: Build configuration
required: false
default: RelWithDebInfo
codesign:
description: Enable codesigning (macOS only)
required: false
default: 'false'
notarize:
description: Enable notarization (macOS only)
required: false
default: 'false'
codesignIdent:
description: Developer ID for application codesigning (macOS only)
required: false
default: '-'
installerIdent:
description: Developer ID for installer package codesigning (macOS only)
required: false
default: ''
codesignTeam:
description: Developer team for codesigning (macOS only)
required: false
default: ''
codesignUser:
description: Apple ID username for notarization (macOS only)
required: false
default: ''
codesignPass:
description: Apple ID password for notarization (macOS only)
required: false
default: ''
package:
description: Create Windows or macOS installation package
required: false
default: 'false'
workingDirectory:
description: Working directory for packaging
required: false
default: ${{ github.workspace }}
runs:
using: composite
steps:
- name: Run macOS Packaging
if: runner.os == 'macOS'
shell: zsh --no-rcs --errexit --pipefail {0}
working-directory: ${{ inputs.workingDirectory }}
env:
CODESIGN_IDENT: ${{ inputs.codesignIdent }}
CODESIGN_IDENT_INSTALLER: ${{ inputs.installerIdent }}
CODESIGN_TEAM: ${{ inputs.codesignTeam }}
CODESIGN_IDENT_USER: ${{ inputs.codesignUser }}
CODESIGN_IDENT_PASS: ${{ inputs.codesignPass }}
run: |
: Run macOS Packaging
local -a package_args=(--config ${{ inputs.config }})
if (( ${+RUNNER_DEBUG} )) package_args+=(--debug)
if [[ '${{ inputs.codesign }}' == 'true' ]] package_args+=(--codesign)
if [[ '${{ inputs.notarize }}' == 'true' ]] package_args+=(--notarize)
if [[ '${{ inputs.package }}' == 'true' ]] package_args+=(--package)
.github/scripts/package-macos ${package_args}
- name: Install Dependencies 🛍️
if: runner.os == 'Linux'
shell: bash
run: |
: Install Dependencies 🛍️
echo ::group::Install Dependencies
eval "$(/home/linuxbrew/.linuxbrew/bin/brew shellenv)"
echo "/home/linuxbrew/.linuxbrew/bin:/home/linuxbrew/.linuxbrew/sbin" >> $GITHUB_PATH
brew install --quiet zsh
echo ::endgroup::
- name: Run Ubuntu Packaging
if: runner.os == 'Linux'
shell: zsh --no-rcs --errexit --pipefail {0}
working-directory: ${{ inputs.workingDirectory }}
run: |
: Run Ubuntu Packaging
package_args=(
--target ubuntu-${{ inputs.target }}
--config ${{ inputs.config }}
)
if (( ${+RUNNER_DEBUG} )) build_args+=(--debug)
if [[ '${{ inputs.package }}' == 'true' ]] package_args+=(--package)
.github/scripts/package-ubuntu ${package_args}
- name: Run Windows Packaging
if: runner.os == 'Windows'
shell: pwsh
run: |
# Run Windows Packaging
if ( $Env:RUNNER_DEBUG -ne $null ) {
Set-PSDebug -Trace 1
}
$PackageArgs = @{
Target = '${{ inputs.target }}'
Configuration = '${{ inputs.config }}'
}
.github/scripts/Package-Windows.ps1 @PackageArgs