vulcast-vertical/.github/scripts/build-macos
Vulcast c5b35d8ec8
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Build Windows DLL / Build for Windows (push) Waiting to run
Add CI build infrastructure from OBS plugin template
Added GitHub Actions workflow and build scripts from
obsproject/obs-plugintemplate for Windows DLL builds.

Push to GitHub and go to Actions tab to build the DLL.
2026-06-29 23:08:27 +01:00

153 lines
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#!/usr/bin/env zsh
builtin emulate -L zsh
setopt EXTENDED_GLOB
setopt PUSHD_SILENT
setopt ERR_EXIT
setopt ERR_RETURN
setopt NO_UNSET
setopt PIPE_FAIL
setopt NO_AUTO_PUSHD
setopt NO_PUSHD_IGNORE_DUPS
setopt FUNCTION_ARGZERO
## Enable for script debugging
# setopt WARN_CREATE_GLOBAL
# setopt WARN_NESTED_VAR
# setopt XTRACE
if (( ! ${+CI} )) {
print -u2 -PR "%F{1} ✖︎ ${ZSH_ARGZERO:t:r} requires CI environment.%f"
exit 1
}
autoload -Uz is-at-least && if ! is-at-least 5.9; then
print -u2 -PR "${CI:+::error::}%F{1}${funcstack[1]##*/}:%f Running on Zsh version %B${ZSH_VERSION}%b, but Zsh %B5.2%b is the minimum supported version. Upgrade Zsh to fix this issue."
exit 1
fi
TRAPZERR() {
print -u2 -PR "::error::%F{1} ✖︎ script execution error%f"
print -PR -e "
Callstack:
${(j:\n :)funcfiletrace}
"
exit 2
}
build() {
if (( ! ${+SCRIPT_HOME} )) typeset -g SCRIPT_HOME=${ZSH_ARGZERO:A:h}
local host_os='macos'
local project_root=${SCRIPT_HOME:A:h:h}
local buildspec_file=${project_root}/buildspec.json
fpath=("${SCRIPT_HOME}/utils.zsh" ${fpath})
autoload -Uz log_group log_info log_error log_output check_macos setup_ccache
if [[ ! -r ${buildspec_file} ]] {
log_error \
'No buildspec.json found. Please create a build specification for your project.'
return 2
}
local -i debug=0
local config='RelWithDebInfo'
local -r -a _valid_configs=(Debug RelWithDebInfo Release MinSizeRel)
local -i codesign=0
local -a args
while (( # )) {
case ${1} {
-c|--config)
if (( # == 1 )) || [[ ${2:0:1} == '-' ]] {
log_error "Missing value for option %B${1}%b"
log_output ${_usage}
exit 2
}
;;
}
case ${1} {
--) shift; args+=($@); break ;;
-c|--config)
if (( ! ${_valid_configs[(Ie)${2}]} )) {
log_error "Invalid value %B${2}%b for option %B${1}%b"
exit 2
}
config=${2}
shift 2
;;
-s|--codesign) codesign=1; shift ;;
--debug) debug=1; shift ;;
*) log_error "Unknown option: %B${1}%b"; exit 2 ;;
}
}
set -- ${(@)args}
check_macos
local product_name
local product_version
read -r product_name product_version <<< \
"$(jq -r '. | {name, version} | join(" ")' ${buildspec_file})"
pushd ${project_root}
local -a cmake_args=()
local -a cmake_build_args=(--build)
local -a cmake_install_args=(--install)
if (( debug )) cmake_args+=(--debug-output)
cmake_args+=(--preset 'macos-ci')
typeset -gx NSUnbufferedIO=YES
typeset -gx CODESIGN_IDENT="${CODESIGN_IDENT:--}"
if (( codesign )) && [[ -z ${CODESIGN_TEAM} ]] {
typeset -gx CODESIGN_TEAM="$(print "${CODESIGN_IDENT}" | /usr/bin/sed -En 's/.+\((.+)\)/\1/p')"
}
log_group "Configuring ${product_name}..."
cmake -S ${project_root} ${cmake_args}
log_group "Building ${product_name}..."
run_xcodebuild() {
if (( debug )) {
xcodebuild ${@}
} else {
if [[ ${GITHUB_EVENT_NAME} == push ]] {
xcodebuild ${@} 2>&1 | xcbeautify --renderer terminal
} else {
xcodebuild ${@} 2>&1 | xcbeautify --renderer github-actions
}
}
}
local -a build_args=(
ONLY_ACTIVE_ARCH=NO
-arch arm64
-arch x86_64
-project ${product_name}.xcodeproj
-target ${product_name}
-destination "generic/platform=macOS,name=Any Mac"
-configuration ${config}
-parallelizeTargets
-hideShellScriptEnvironment
build
)
pushd build_macos
run_xcodebuild ${build_args}
popd
log_group "Installing ${product_name}..."
cmake --install build_macos --config ${config} --prefix "${project_root}/release/${config}"
popd
log_group
}
build ${@}